FOTONICA - Available on Chrome Web Store
Hello People! Starting today, if you use Google Chrome, you can install FOTONICA through the recently released Chrome Web Store. Just have a click here: FOTONICA WEB APP! Be sure to join us on twitter and let us know what you think of the new build. ALSO: the new build comes with a new “beta” Level called CAIROLI. Have a try!
New FOTONICA build OUT!
As alway you can try it here: http://santaragione.com/fotonica/FOTONICAWEB/5b.html RELEASE NOTES: 1- PLAY WITH ANY BUTTON! (All joystick supported! Play With mouse supported!) 2- NEW CONTROL SCHEME! (Inspired by “you know who”) 3- LOCAL SCOREBOARDS! (Now you can beat your own best scores, yay!) 4- NEW ONE BUTTON MENU! (This time it’s actually usable! Please give feedback!) 5-...
EFTAIOS is available in korea!
Hello people! If you live in korea you can order Escape From The Aliens In Outer Space here: http://www.boardm.co.kr/shop/goods/goods_event.php?sno=24 Unless it’s sold out!
New FOTONICA build (work in progress)
So: a new Fotonica build is shaping up, now that we’ve finished “that other project” we are free to come back to our dear OneButtonExtravaganza. I’ll let you wonder what the new control scheme is.
In case you still haven’t heard of it, exp. is a clever ‘zine that talks about videogames in quite an ironic yet mature way. Since the next issue is now available, also in .pdf, for those of you that are too lazy to order a copy, I highly suggest you to give it a read, because now you have no flippin’ excuse. n.
NEWS NEWS NEWS
Hello everybody: first of all a new fotonica build is out! We just added a difficulty setting menu after you choose your level, let us know if it makes sens and if you feel the difficulties are adequate. As always you can try the latest FOTONICA here: http://santaragione.com/fotonica/FOTONICAWEB/5b.html MORE STUFF: EFTAIOS got 10th (out of more than 400) at SPIEL2010 BoardGameGeek contest...
Fixed font in menu
I heard some of yow PC users had problems with the font in the menu: that should be fixed by now. Is this what you see in your windows?
FOTONICA - Web Site Online
As promised, our new game is now playable online: just go to www.santaragione.com/fotonica More details available on the mini.site, of course.
EFTAIOS Game Manual is Online!
Check it out @ http://www.escapefromthealiensinouterspace.com/game.html
TOUW is dead: but from the ashes...
Hello people! Keep pressing F5 now because tomorrow we’ll release the first open beta demo build (also known as OBDB) for the new version of TOUW, together with new media, new name and, of course, new ONE BUTTON GAMEPLAY EXTRAVAGANZA. See you in less than 24 hours.
IGF is around the corner ...
We don’t have much time! Submissions close on the 18th and we are preparing for Essen! And for Innovation Festival too (this saturday and sunday come pay a visit). Anyways: expect what have become of TOUW to show up in the XIII-IGF submission list.
Escape From The Forum In Outer Space
Our new forum for EFTAIOS is online: come and share your expectations on the game, try the map editor or the scenario creation tool and upload your creations! We can’t wait to see what you’ll come up with… http://www.escapefromthealiensinouterspace.com/forum.html
Scenario Creation Tool
The Scenario Creation Tool for Escape From The Aliens In Outer Space is Out in Beta! It lets you create your own game-modes in our upcoming boardgame: we have more than 1.000.000.000 combinations, we’ll eventually have contests and “best of” selections. Start creating now!
Innovation Festival approaching!
Hey, not many news lately right? We’ve been working on our IF presentation. Come and meet us in Milan! - Saturday 9th 10.30/13.00; - Sunday 10th 10.30/13.00; - Monday 11th 16.00/18.00. We will be showing new games, a new prototype for Tales of Unspoken World (with a new, better name!) and do a three-days game design workshop with you. Check out the...
The importance of death and its consequences
The protagonist on the cover of Demon’s Souls is dead! That is not only a reminder of the difficulty in this beautiful game, it’s also the representation of it’s main mechanic. Not because players are going to die often (they are) but because everything in the game is made meaningful through death. This is a topic we’ve been wanting to discuss in depth for a long time:...
Here is our new reel as promised, we’ll release info on the unannounced projects very soon.